![]() The creature will probably be too strong for you. Goreblade Chainsword I is to the south of Origin, in the hills near a well a slugbeast guards it. Check out the Energy Regent Sword I: most enemies are vulnerable to its electrocution effect, but this sword's requirements are somewhat higher: 43\43 strength and 9 dexterity, with 47 damage output. However, not every enemy is susceptible to each type of DoT. Not only can they boast decent damage (for example, Gore Chainsword I deals 42 direct damage and only takes 39\39 strength and dexterity to equip), but they also deal a fair amount of DoT that ignores armor! It will make it possible to take on even high-level enemies with "skulls" on them and greatly ease combat in general. These are Fire, Poison, Gore (bleeding) etc. ignore the armor rating of enemies.Īt the start of the game, make sure to acquire one of the pre-upgraded weapons you can find while exploring. ![]() Weapons with special effects on them are often way more powerful than their stats say: electrocution, burning, bleeding etc. These are all special damage types in ELEX (Faction-based): Until you gather enough experience levels to increase your attributes and use better weapons, check out some melee swords with special damage effects and low to medium stat requirements that we'll discuss next. Though much better than the Iron Bar you start the game with, these weapons won't make Jax much stronger. It only takes 31\31 strength and dexterity to equip the weapon.įlamethrower is efficient and suitable for crowd control: you can easily keep most enemies away from you. You can buy plenty of fuel for your flamethrower by the Outlaws in the Fort. Getting down some more powerful opponents you couldn't take on earlier will also become much easier. If you have trouble dealing with the creatures there, run past them or lure them away first.īe sure to choose the Fireball firing mode which knocks down and burns your enemies while doing some splash damage, and you'll be able to fight groups efficiently. The flamethrower is there, in an open crate. You'll also gain the upper hand in duels with humans: stay near, and they won't shoot back, chasing you with their melee weapons instead as you dodge and rain arrows on them.įlamethrower Mark B is an excellent starter weapon, though a bit tricky to find: look for a broken dome in the Tavar desert to the northwest of the Fort, southwest from the Ruins of the Dome teleporter. It doesn't have any stat requirements and deals 34 damage it's perfect if you have trouble fighting several enemies at once. You find it earlier than any other weapon in the game: in the observatory ruins, not far from the place where Jax wakes up. It has a fast and powerful special attack if you manage to perform a combo with it.Ĭultivator Bow is barely possible to miss. The sword can boast damage of 28 and has 28\28 requirements for strength and dexterity. Run into the left room and quickly pick it up from the wall. You can easily steal Horned Sword from Angrim's house in Goliet. The Hatchet takes 33\23 strength and constitution to use, worth every point. There are stairs nearby, and if you go down, you'll find some rats and the weapon itself. You'll surely walk near a small building just to the north of the town. Hatchet (30 damage) can be found during your walk to Goliet with Duras at the start of the game. Later in the game, ranged weapons and magic become increasingly deadly.Īmong the best weapons that you can find and equip early in the game are Hatchet, Horned Sword, Cultivator Bow and Flamethrower Mark B. You won't waste tons of ammunition and will deal more damage than with ranged weapons. Melee weapons are suitable for the start.
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